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Jedi Knight: Jedi Academy Cheats, Hints & Tricks

Jedi Knight: Jedi Academy Info

Category : PC
Rating : 5.0
Times Viewed : 59
Contributor : n/a
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    To enable cheats, while playing a game, bring down the console with [Shift + ~] and type "devmapall" or "helpusobi 1". You can then enter any of the following codes in the console:

    Effect - Code

    All weapons and items - give all
    Dead mode on - undying
    Extra ammunition - give ammo
    Extra armor - give armor
    Extra health - give health
    God mode - god
    No clipping - noclip
    Quit game - quit
    Fight with fists - iknowkungfu
    Show shaders - shaderlist
    Suicide - kill
    Set all Forces to indicated value - setforceall <1-4>
    Kill all NPCs - npckillall
    Invisiblity - notarget
    Load map with cheats enabled - devmap
    Spawn indicated NPC - npc spawn
    Freeze all NPCs - d_npc freeze 1
    Unfreeze all NPCs - d_npcfreeze 0
    Set saber color ** - sabercolor <1-2>


    Set all lightsaber abilities - setsaberall <1-10>
    Record demo with indicated name - record
    Stop demo recording - stoprecord
    Enable dismemberment * - g_saberrealisticcombat <1-20>
    Freeze game for indicated time - freeze
    Spawn indicated item - give
    Perform taunt *** - taunt
    Display indicated message in console, or on main screen if bound - echo
    Toggle any variable/command that uses a 1 or 0 (1=on,0=off) - toggle

    Notes:

    * - Turn dismemberment on at the options menu after enabling this code.

    ** - Each blade (saber staff or dual sabers) can be changed individually. 1 is the
    top blade of the saber staff, or the right-hand saber (dual sabers). 2 is the other
    blade. This color will "disappear", but will return, when you are using a one bladed
    saber. For example, to set a saber staff to have the upper blade green and bottom
    blade yellow, enter the code sabercolor 1 green, followed by sabercolor 2 yellow.

    *** - If using dual sabers, he/she will make an "X" with the sabers. If using a
    saber staff, he/she will make a half circle on the ground and a "come here"
    gesture. If only one saber (one blade) is on, they will do the standard spinning
    taunt.


    More cheats:

    Set lightsaber throw level - setsaberthrow <1-3>
    Set lightsaber offense level - setsaberoffense <1-3>
    Set lightsaber defense level - setsaberdefense <1-3>
    Set Force Jump level - setforcejump <1-3>
    Set Force Heal level - setforceheal <1-3>
    Set Force Push level - setforcepush <1-3>
    Set Force Pull level - setforcepull <1-3>
    Set Force Speed level - setforcespeed <1-3>
    Set Force Grip level - setforcegrip <1-3>
    Set Force Lightning level - setforcelightning <1-3>
    Level skip - victory
    Use Force Heal - force_heal
    Bullet time - thereisnospoon
    Pit level - map pit
    Change speed; 1 is default, .5 is half speed - timescale
    Pick up dropped lightsabers - g_saberpickupabledroppedsabers <1-0>
    Single lightsaber with desired hilt - saber single_<1-9>
    Dual lightsabers with desired hilt - saber single_<1-9> single_<1-9>
    Double lightsaber with desired hilt - saber dual_<1-5>
    Sith sword saber - sith_sword
    Turn off HUD and save screenshot - levelshot
    Save screenshot - screenshot
    Centers the view on the screen - centerview
    Change difficulty level after quicksave/quickload or starting a new mission
    (if done out of the level) - g_spskill
    Fly an X-Wing - fly_xwing
    Ride an ATST - drive_atst
    Unknown - where
    Unknown - levelshot
    Unknown - spawn
    Unknown - altbind
    Unknown - altbindlist
    Unknown - systeminfo
    Unknown - gfxinfo
    Unknown - playsong
    Unknown - widgetcom
    Unknown - inventory
    Unknown - vstr
    Unknown - heartbeat
    Unknown - kick
    Unknown - tiki
    Unknown - rcon
    Unknown - flushlips
    Unknown - meminfo
    Unknown - reset
    Unknown - demo
    Unknown - alisdump
    Unknown - skinlist
    Unknown - mand
    Unknown - setviewpos

    Changing saber colors:
    When using the sabercolor <1-2> code, the following values
    can be used for and .

    green
    red
    blue
    yellow
    purple
    orange
    sabercolor 1 will make the right-hand saber (for dual sabers) .
    sabercolor 2 will make the left hand saber (for dual sabers) . sabercolor
    1 will make the top part of the saber staff and the
    bottom part . For example, to have a saber staff (two handed saber)
    green, use the sabercolor 1 green green code.


    Dropped lightsabers:
    Enable the g_saberpickupabledroppedsabers 1 code to enable the pick up of
    dropped lightsabers. After a Jedi or Sith dies, you can walk up to his/her lightsaber
    on the floor. You will see a "Use" icon (hand with a finger on a button). Use it, and
    you will drop your current lightsaber and pick up his or hers. Note: If you have a
    saberstaff, you will drop your staff and pick up the saber, giving you a total of one
    saber. If you have one saber, you will pick up his saber which gives you a total of
    two sabers. If you have two sabers, you will drop the one in your left hand and
    replace it with his. If you have no saber (none in your weapons/inventory), you
    will pick up and end up with only one saber (until you pick up another one). If you
    have any type of saber (one, dual or staff), and you pick up a saber staff, you will
    drop any/all your sabers and pick up his.


    Difficulty settings:
    Use one of the following entries with the g_spskill code.
    Information in this section was contributed by Defender.

    0: Padawan
    1: Jedi
    2: Jedi Knight
    3: Jedi Master
    Values higher than 3 will progressively increase the difficulty setting.


    NPC names:
    Use one of the following entries with the npc spawn code.

    chewie
    cultist (gun)
    cultist_destroyer
    cultist_drain
    cultist_grip
    cultist_lightning (untextured model)
    cultist_saber
    cultist_saber_all
    cultist_saber_med
    cultist_saber_strong
    cultist_saber_strong_throw
    cultist_saber_strong_throw2
    cultist_saber_throw
    cultistcommando
    gran
    gran2
    granboxer
    granshooter
    human_merc
    jawa
    jedi_random (various helpers from the Academy)
    kyle
    kyle_boss
    luke (untextured and no saber)
    protocol (C3PO)
    r2d2
    r5d2
    r5d2_imp
    reborn_dual
    reborn_new
    reborn_new2
    reborn_staff
    rodian
    rodian2
    trandoshan (different colors possible)
    weequay
    weequay2
    weequay3
    weequay4 (different colors possible)

    Fighting friendly characters

    Enable the playerteam enemy code in the console, then spawn kyle or jedi_random to fight them.

    Dismember people

    Here is how to dismember people in JK3, just like in JK2. This involves editing a game files ! But it works.

    1: Go into the Game folder.
    2: Find the GameData folder.
    3: Find the base folder.
    4: Find jaconfig.cfg
    (if it is not there, make sure that the window is set to show ALL FILES)
    5: Find g_saberMoreRealistic "0" and change it to g_saberMoreRealistic "99"
    6: Find cg_saber EntMarks "1" and change it to cg_saberEntMarks "99"
    7: Find g_dismemberment "0" or "1" and change it to g_dismemberment "99"
    8: Save it.

    Easy defeat of Allora

    When you are on Hoth at the room before you get to Allora, you will see a Wampa attacking a Tauntaun. Save the Tauntaun from dying and ride it into the room with Allora. When the battle starts, immediately ram the Tauntaun into Allora (by right clicking). It will be an instant kill.

    Defeating Sand Worms

    Notice that there are a lot of thermal detonators on the sand worm level "t1_danger" (merchant rescue mission). You can kill the sand creatures with them. throw them somewhere away from other objects in the map (because the Sand Worms do not go where the rocks and other things are found). With about two of the thermal detonators you can kill the Sand Worms, providing they eat them. However they do not go away permanently, even if you kill all of them. Some can still respawn. Also, if you stand still on the sand in the level, the Sand Worms will not eat you (the NPCs are programmed so that they only sense your player or anything else when it moves).

    Defeating Reborns

    Activate Force Speed (works best with grade 3 speed) and slash once at their front to lure them down. Then, run around behind them and slash their back as many times as possible. This works best if you push them in a corner and complete the procedure.

    Use the following trick to kill Reborns, Reborn Masters, Jedi, and other Force users. Use Force Grip to hold them in the air, then throw your lightsaber at them to kill them. It is harder to do to some, but if you timed correctly you will hit them. This usually works best with Grip level 3 and Saber Throw level 3, but is still possible to do with the other levels.

    When fighting the Reborns at the start of Chandrilla (after the bridge is blown up), lure them all to the bridge then jump over to the other side. Two of the Reborns will attempt to jump over as well, but will fall to their doom.

    Defeating Wampas

    To kill a Wampa quickly, let it grab you. As you are hanging upside down, swing your lightsaber to cut off its arm and kill it instantly.


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